Chef is an anomaly when it comes to these simulator games, in that instead of winning for about 3-4 hours and then suddenly hitting a wall, I find a slow, painful death that I assumed could only happen in real life.
So, you want to be a Chef AND run your own restaurant? Well, it’s the only way to be the boss, get paid, and still get to do what you love doing, right? Well, I don’t know, working at a restaurant isn’t my idea of a great job, but, somebody’s gotta love it. In this bit of early access, we’re looking for potential, not current levels of gameplay, but, as always we want to give you a warning that as with any early access game, it could just get abandoned at any time, so, make sure you’re getting your money’s worth – make sure it’s worth the value it’s priced at NOW.
This game has everything. You start as a restaurateur with a fury in the kitchen, and you’re ready to hire your first wait staff member and get some tables set up. This is all doable, and with relative ease. The difficult part is now keeping all of those people happy, testing recipes and fine tuning your menu. There’s tons of people to worry about, vegans, cheapskates, families, tourists, blue collar workers, white collar workers and foodies, probably some more I’m missing.
The point though, is that while you’re able to design and push towards your target audience, the game punishes you for not making ideal moves. Start pissing off too many customers, and pretty soon nobody is coming through those doors. Unlike most games where you see the game over screen as soon as it’s over, in this, there’s usually a 3-4 day waiting period because nobody is coming in until bankrupcy takes away your little gastronomic galley.
Of course, this isn’t anything outrageous or video game hyperbole by any stretch of the imagination. According to Professor Dr. HG Parsa, 59% of hospitality racilities fail in their first 3 years. (This, of course, in comparison to other businesses, is kinda low, actually. For more information about it, check out this link: https://possector.com/management/restaurant-failure )
Alright, so… the thing is, the game’s currently in early access, there are a lot of little things that annoy me about it thus far, but, overall, it’s a pretty great game, and has a lot of realism about the unfortunate state of the restaurant industry. But, if you’re into sims, do you need this game? Here’s how it goes for me… I like this game, a lot. I just think it’s gotta be in the cooker a little longer to be worth it’s current $19.99 USD asking price. The devs seem to be updating often, and are quite enthusiastic about the product, so, I’m not saying it’s not going to get there, just, at this point, it’s a little pricey for what it is.
GET THE GAME ON STEAM
Disclosure: We received this game for free
Developed by: Inner Void
Published by: Digital Tribe